Skip to main content
HeyOtto Logo

Risks

In-app purchases

Things bought inside an app or game, such as upgrades, coins, or subscriptions, that kids can rack up without realizing the cost.

  • Parents

What parents should know

In-app purchases are spends that happen inside an app: coins, skips, extra lives, or a subscription buried in a character screen. Kids can tap through faster than a parent can notice. HeyOtto is not that coin shop. A parent may still pay for a plan. The bill is the parent's, not a pile of surprise taps.

On this page

What are in-app purchases?

The purchase can be a one-time unlock or a renewing subscription. Games often use a currency so the dollar amount is one step removed. That distance is the trick. A child thinks in gems. The card statement thinks in dollars. Device stores added ask-to-buy and family sharing because this pattern produced real bills.

A parent-paid subscription is different from a child tapping coins, and it is still a spend. Honesty means saying who pays. On HeyOtto, a free plan does not require a credit card. A paid family plan is something the parent buys. There is no coin counter inside a child's chat for the child to drain.

Why in-app purchases matter

Surprise bills are the obvious harm. The quieter harm is a child learning that progress costs another tap. Parents can turn on purchase approval at the device. They should also look at whether the app even has a child-facing store.

Do not hear no in-app coins as the child never costs money. If you choose a paid HeyOtto plan, you are paying. The pricing page is the place to see the current numbers. This glossary will not freeze a price that can change.

How it shows up in practice

  • A game offers a chest of coins after a loss.
  • A subscription renews inside a character screen a child opened.
  • Ask to Buy stops the charge until a parent approves.
  • A parent compares that with a plan they chose themselves, with no child-facing store.

How HeyOtto helps

In-app purchases are buys inside an app, such as coins or upgrades, that a child can trigger. HeyOtto does not sell those inside a child's chat, and there are no ads aimed at the child. The parent holds the account.

  • No child-facing coin shop.
  • The free plan does not require a credit card.
  • A paid plan is a parent decision, and it is still a bill.

For families

Try free

FAQs

Can my child spend money inside HeyOtto?

Not through a coin shop or upgrade button in the chat. You might still choose a paid family plan. That charge is yours. The free plan does not require a credit card.

Should I still use Ask to Buy?

Yes, on the device, for every other app. HeyOtto not having a coin shop does not protect a different game on the same phone.

Where are the current prices?

On HeyOtto's pricing page. Do not treat a glossary as a rate card.

Sources

Last reviewed September 26, 2026. This entry is reviewed twice a year.